Intelligence Division // Field Reports

Intelligence Files

Compiled intelligence on locations, factions, and phenomena within the Iron Valleys. Classification levels assigned by the Director's office.

CATEGORY: LOCATIONS Known Locations

LOC-001
Restricted

The Obsidian Citadel

Also known as: The Seat of Shadow, The Violet Throne

A massive fortress of black stone at the center of the Iron Valleys, surrounded by the Five Mile Tether — a boundary of violet energy that contains (or imprisons) what lies within.

The Obsidian Citadel predates recorded history in the Iron Valleys. Constructed from stone that absorbs all light, the fortress emits a constant violet luminescence from its upper spires. Civilian access: DENIED.

Connected: Malakor (DSR-002), Bellera (DSR-001)

03 MAR 2026

LOC-002
Top-secret

The Abyss

A vast chasm in the southwestern Iron Valleys. Depth: unknown. What lies below: [REDACTED].

All survey teams dispatched to chart The Abyss have returned incomplete reports. Three teams have not returned at all. Current directive: observation only. Audio monitoring of the chasm rim has recorded [DATA EXPUNGED].

03 MAR 2026

LOC-003
Restricted

The Frost Graves

A dense, dark forest in the northern Iron Valleys. Named for the frost that never melts among its ancient trees — and the things buried beneath them.

03 MAR 2026

LOC-004
Restricted

The Solar Spire

A towering needle of pale stone in the southeastern Iron Valleys. The last structure in the region still touched by natural light.

03 MAR 2026

CATEGORY: CONCEPTS & PHENOMENA Known Phenomena

CON-001
Restricted

The Blood Pact

A forced magical bond that links two subjects, compelling them to feel each other's every heartbeat and dark desire.

The Blood Pact creates a permanent link between the bonded parties, transmitting physical sensation, emotional states, and [REDACTED]. The original purpose appears to be containment. However, field reports suggest the bond is producing [UNEXPECTED SIDE EFFECTS]. Whether the Pact can be broken remains [CLASSIFIED].

Connected: Bellera (DSR-001), Malakor (DSR-002)

03 MAR 2026

CON-002
Restricted

Sun-blood

Also known as: "Heretics" (by the High Inquisition)

Individuals with golden blood whose touch can heal or incinerate. Classified as heretics and marked for cleansing by the High Inquisition.

The Shadow King's interest suggests Sun-blood power has applications beyond healing and destruction — specifically, the ability to fuel arcane ward systems. Full taxonomy of abilities remains [UNDER INVESTIGATION].

03 MAR 2026

EVT-001
Restricted

The Tithe

The act by which Bellera's father sold her to the Shadow King to settle a debt. "The Tithe has been paid."

Connected: Bellera (DSR-001), Malakor (DSR-002)

03 MAR 2026

CATEGORY: FACTIONS Known Organizations

FAC-001
Top-secret

The High Inquisition

A religious authority dedicated to "cleansing" heretics — particularly Sun-bloods and those who consort with shadow magic.

Organizational structure: [CLASSIFIED]. Base of operations: [CLASSIFIED]. Methods of cleansing: [REDACTED]. Jurisdictional authority extends beyond the Five Mile Tether.

Connected: Bellera (DSR-001), Malakor (DSR-002)

03 MAR 2026

CATEGORY: MAGIC SYSTEMS Known Magic Systems

CATEGORY: POWERS & WEAPONS Known Powers & Weapons

CATEGORY: FLORA & FAUNA Known Flora & Fauna